But if you want anything more than a mere five-plus hour experience that betters Um Jammer Lammy and takes the genre inches forward from the first game, then you shouldn't. If you like music games, be they short, silly, or kiddy, and you love Parappa, then yes, you should. Now we have Parappa the Rapper 2, a clear and simple sequel, with few frills, and by no means a step forward for the music genre. Perhaps that's SCEA's doing, because after all Vib Ribbon was certainly innovative, and SCEA refused to publish in the US. The game concept hasn't changed, leaning neither toward an evolutionary or even a moderate change in the way gamers play music games. ![]() Yes, it's a fun game, and Parappa and his gang are certainly cool, but the novelty has slipped. After the relative commercial failure, and moderate critical reception, of Um Jammer Lammy, the not-quite sequel, the idea of creating another Parappa the Rapper seemed questionable.
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